![]() These tragedies continued until you were adopted by a young single mother of 3 named Natalie and since then, your life has been a life of happiness and joy, you have finally found your home. Slowly but surely rumors spread and you started to be known in the community as the cursed child. The years that would follow only got worse, every family you lived with died in a mysterious tragedy. This diagram shows the number of alchemical formulae in height in kirbys that use each ingredient.At the age of 4 years old, your parents were murdered in your childhood home. This video demonstrates what happens when an immovable object meets an unstoppable force, which then meets an even more unstoppable force. This video demonstrates what may happen if you include foul language in your name (or your dog's). Where's my hoodie? Viddler Part 6: Fighting Vigor, Obtaining Supervigor Viddler Part 7: MAXIMUM POWER! Viddler Part 8: Ancient Halls, and the Many Taurs Viddler Part 9: Let the Menacing End Quickly Viddler Part 10 part 1: What is a Mer-man? Viddler Part 10 part 2: Ivor Got My Pigpoodle Viddler Part 11: Climbing a Stairway to Ebon Viddler Part 12: Journey to the Lipread-o-scope Viddler Part 13: Boss Endurance Viddler Part 14: Love Me Tender Love Me Tiny Viddler Part 15: Omnitopia and You Can Too Viddler Part 16: Core de Roi Viddler Part 17: FINAL BOSS Viddler Videos Part 1: Throwdown with the Thraxx Viddler Part 2: Buh-buh-buh-BONEYARD Bash Viddler Part 3: Showdown at the Frippodome Viddler Part 4: Extreme Cannon Travel Viddler Part 5: Screw all your armor. Let's play the Double Secret of Evermore! During those times, I'll cut in some training montages to pass the time for you. Sometimes, I'll need to go level up some of my formulae. Thanks to Medibot's previous total ignorance of the game, he has plenty of leading questions for me. ![]() It is nearly all us two, and the occasional special guest. I shall bring Medibot along for the ride. I shall obtain every alchemy formula in the game. I may be cheating, but only using the tools that the game itself provides (seriously any idiot can do this wonderful trick). I shall use a cart in a console and record the screen. I shall perform for your amusement an unholy (scientific) ritual to obtain huge power, which I shall use to defeat most of my foes in a single slash, and many of the game's bosses in seconds. Then a bad guy makes bad stuff happen and you go crush him. Plotwise, the poor protagonist/movie buff gets zapped into the matrix, called Evermore, that consists of four realms themed after the eras that the four human creators found the most rad: Prehistoria, Antiquia, Gothica, and Omnitopia. The more you use something, the more powerful it becomes. In addition to regular experience, each of your weapons (except the Bazooka) and each of your alchemical formulae level up as you use them. You kill baddies, gain levels, get items, equip gear, and wield magic (science) like you would in most any action/RPG.Īlmost everything has a level to it, though. You use pairs of ingredients as fuel for alchemy, the game's equivalent of magic spells. The boy's companion is his faithful dog, who can sniff out ingredients that are lying on the ground all over the place. This is an action/RPG, which means you control a boy with a stick who runs around and hits things to make numbers fly out of them. What those unfamiliar with the game should know: I highly recommend finding a copy of and playing the game the regular way. There's plenty of depth to the alchemy system, the plot, and the dialog of the game that I leave the viewer to experiment with. ![]() I won't even be stopping to level up after a point. I won't be doing any heavy analysis of the plot, or even stopping to observe the dialog (the game has plenty). The game combines an offbeat plot, irreverent sense of humor, and unique gameplay elements to make the mana-less Mana game.Īnd because of the offbeat plot, irreverent sense of humor, and unique gameplay elements, I've decided to dash it all to ribbons. Hah!įor me, it was a fresh innovation and a welcome change to a patterned series of games. There's no connection to gods sending god-beasts to punish people who punish trees who created the gods.Īs a matter of fact, there's no Mana at all. That is, there's no world-tree-hugging harem of heroes carrying on about how we need a special sword to use as a trowel to prune the tree and either save or destroy everything by the pruning. The plot is far removed from anything else in the series. It's game-engine-wise everything you could ask for in an action/RPG if you have any like of the Mana games, whose engines, by my estimate, have never been quite the same way twice. Squaresoft made Secret of Evermore back when I was a lad as the second game in the Mana series (I think).
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